add gui in os

This commit is contained in:
Yu Chen 2022-06-18 15:23:16 +08:00
parent 10e1c57b7d
commit 07029a2e5f
20 changed files with 649 additions and 4 deletions

56
os/src/gui/graphic.rs Normal file
View file

@ -0,0 +1,56 @@
use alloc::sync::Arc;
use embedded_graphics::{
draw_target::DrawTarget,
pixelcolor::Rgb888,
prelude::{OriginDimensions, Point, RgbColor, Size},
};
use crate::drivers::{GPUDevice, GPU_DEVICE};
#[derive(Clone)]
pub struct Graphics {
pub size: Size,
pub point: Point,
pub drv: Arc<dyn GPUDevice>,
}
impl Graphics {
pub fn new(size: Size, point: Point) -> Self {
Self {
size,
point,
drv: GPU_DEVICE.clone()
}
}
}
impl OriginDimensions for Graphics {
fn size(&self) -> Size {
self.size
}
}
impl DrawTarget for Graphics {
type Color = Rgb888;
type Error = core::convert::Infallible;
fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where
I: IntoIterator<Item = embedded_graphics::Pixel<Self::Color>>,
{
let fb = self.drv.getfreambuffer();
pixels.into_iter().for_each(|px| {
let idx = ((self.point.y + px.0.y) * 1024 + self.point.x + px.0.x) as usize * 4;
if idx + 2 >= fb.len() {
return;
}
fb[idx] = px.1.b();
fb[idx + 1] = px.1.g();
fb[idx + 2] = px.1.r();
});
self.drv.flush();
Ok(())
}
}